Player Support. Community Hub. Feel The Snow. Choose one of the characters and start your journey. The game has many interesting things in store: building, crafting, puzzles, bosses, mystery, laughs, quests etc.
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Languages :. English and 6 more. View Steam Achievements Includes 26 Steam Achievements. View Points Shop Items 3. Points Shop Items Available. Publisher: Owlet. Share Embed. Add to Cart. View Community Hub. About This Game Feel the snow is a sandbox action-adventure game with an exciting storyline, dynamic combat system, RPG and survival components. Game features: Exciting storyline. Explore this unique world, meet new friends, fight dark creatures, laugh and solve puzzles.
Dynamic combat system. Most games are focused on surviving, disregarding complexed and exciting combat system, but Feel The Snow's battles will not get you bored! According to the developers, the game's development was an attempt to make a simulation-based narrative game without the need for massive, complex AI and massive content generation.
Instead, the developers created several segments of gameplay — characters, objects etc. As such, The Snowfield is:. An experiment in seeing how inverting the traditional relationship between Design and QA can streamline a development process for creating highly improvisational, simulation-based narrative worlds on a tight schedule. Adam Smith, writing for Rock, Paper, Shotgun, praised the game's narrative and design uniqueness, as well as its well-worked aesthetics.
It is the dead of winter and you won't last long in the cold. But you are not alone. The Snowfield represents an attempt to make a simulation-based narrative game according to a special method for developing such games, a method designed to avoid the need for complex A.
The idea was not to relying on codified narrative theories or formulas - like three-act structures, etc. Through observation of how players played with them in early builds, increasingly fine-tuned decisions were made that would push towards a final product.
In other words, The Snowfield is an experiment in seeing how inverting the traditional relationship between Design and QA can streamline a development process for creating highly improvisational, simulation-based narrative worlds on a tight schedule. Jasone Beene Game Director. Andre Ng Yu Choon Producer.
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